The Maze Gallery is looking for Contributors

Hello and welcome, I am organizing a collaborative community game built without profit in mind for the joy of making something together. The end result will be a choice-based interactive fiction game inspired by surreal, mysterious art such as the work of M.C. Escher, Lewis Carrol and Italo Calvino.

The Pitch

You have been transported to a bizarre museum whose strangeness only grows the longer you remain, and you grow strange with it. Find your way out of the twisting halls, past the impossible sculptures, and try to retain some sense of self for when you return to the real world.

Full project description here: Maze Gallery Design Doc – Google Docs 6

At its heart I’m looking to populate this gallery with lots of weird art pieces, so if you want to drop in and write a single description of an art piece to be slotted into the final gallery you’re more than welcome! No coding, no version control, no problem.

We’re especially trying to help new authors find their voice and get practice working with other writers. To that end this is probably going to be a puzzle-light, exploration-heavy game, but it all depends on what folks want to contribute. To get an idea of what I mean we’ve built a short demo in Ink that you can dive into right now.

Play the demo here: Maze Gallery – Demo by Paxton – itch.io 8 (password: labyrinth)

This is a time-boxed project that is going to go into brainstorming in 2 weeks (March 27th), we’ll be writing the first draft together starting two weeks later (April 13th) and wrapping up the writing portion 6 weeks after that (May 30th).

Our submission guidelines and materials will change as more people are added to the project. If you have any questions, hesitations, or feedback on the demo please drop your comments here.